Relative Pin Chess Trainer: Examples, Replays & Practice
A relative pin in chess means the pinned piece can legally move, but moving it exposes something more valuable behind it. Use the adviser, reveal answers, replay buttons and practice boards below to test when a legal move is still a losing move.
Relative Pin: Quick Definition
A relative pin is not a legal cage like an absolute pin. It is a practical restriction: the move is legal, but the price of moving is too high.
Pin idea
What it means
Trainer card
Relative pin
The pinned piece may move, but doing so exposes a more valuable target.
Xie Jianjun vs Yu Lefu
Decoy into pin
A forcing move drags the target onto the line.
Oren vs Dyner
Ignoring a pin
The pinned side can move because a stronger tactic exists.
QGD trap after Nxd5
Long-term pressure
The defender remains tied down across several moves.
Karaszev vs Klamen
Pin Pressure Adviser
Choose your study problem and jump to a relative pin puzzle, replay and practice position.
Relative Pin Puzzle Examples, Replays and Practice Positions
These 12 real ChessWorld puzzle examples show relative pins, decoys, unpinning choices, sacrifices and long-term pressure. Name the hidden target before using Reveal answer.
Xie Jianjun vs Yu Lefu
Remove a pinned defender · White to move · PuzzleID 141
Hint: Remove the defender that is tied to king safety and then collect the loose target.
Tags: exchange sacrifice, king trapping, pin · Difficulty 5/10 · User rating 7/10
First move: 1.Rxf6. Full solution line: 1. Rxf6 gxf6 2. Qh7+ Kf8 3. Nxe6+ Rxe6 4. Rxe6 fxe6 5. Qxc7. Training note: A relative pin becomes tactical when the defender is legally mobile but practically unable to keep every target safe. Tags: exchange sacrifice, king trapping, pin. Use Replay solution to watch the line, then Practise this position from the same FEN.
Oren vs Dyner
Decoy into relative pin · White to move · PuzzleID 58
Hint: Decoy the queen onto the pin line so later pressure becomes decisive.
Tags: decoy, pin · Difficulty 7/10 · User rating 5/10
First move: 1.Nb6. Full solution line: 1. Nb6. Training note: The piece can move legally, but doing so exposes a more valuable target or fails to answer the tactical threat. Tags: decoy, pin. Use Replay solution to watch the line, then Practise this position from the same FEN.
Capablanca combination
Endgame relative pin pressure · White to move · PuzzleID 117
Hint: Improve before capturing; the pinned target cannot solve every knight jump.
Tags: fork, keeping threats up, pin, winning a pawn · Difficulty 8/10 · User rating 4/10
First move: 1.Nc3. Full solution line: 1. Nc3 Rc5 2. Ne4 Rb5 3. Ned6 Rc5 4. Nb7 Rc7 5. Nbxa5. Training note: Relative pins can be endgame tools where pressure and repeated threats win material without an immediate mate. Tags: fork, keeping threats up, pin, winning a pawn. Use Replay solution to watch the line, then Practise this position from the same FEN.
Nimzovitch vs Nielsen
Line opening and dark-square pin · White to move · PuzzleID 121
Hint: Open the line and prove the pinned defender cannot cover the dark squares.
Tags: exchange sacrifice, line opening, mate threat, pin, queen sacrifice · Difficulty 9/10 · User rating 7/10
First move: 1.Rd7. Full solution line: 1. Rd7 Rad8 2. Rxd6 Rxd6 3. Qf6. Training note: The hidden target is not only material; sometimes the pinned piece is guarding decisive mating squares. Tags: exchange sacrifice, line opening, mate threat, pin, queen sacrifice. Use Replay solution to watch the line, then Practise this position from the same FEN.
Karaszev vs Klamen
Pile up on a pinned major piece · White to move · PuzzleID 110
Hint: Add pressure, allow temporary checks, then use the pinned line to win.
First move: 1.Re6. Full solution line: 1. Re6 Qd8 2. Rg6 Rg8 3. Rxf7 Rd1+ 4. Kh2 Qb8+ 5. g3 Rd2+ 6. Kh1. Training note: A relative pin can be a long-term pressure weapon where the defender remains tied down over several moves. Tags: allowing temporary checks, deflection, pin. Use Replay solution to watch the line, then Practise this position from the same FEN.
Lasker vs Ayala
Create a relative pin by force · White to move · PuzzleID 1653
Hint: Use check to make the queen block on the pin line, then win it.
Tags: checks, Creating a pin, decoy, pin, Winning queen · Difficulty 7/10 · User rating 8/10
First move: 1.Qa4+. Full solution line: 1. Qa4+ Qc6 2. Rd8+ Kxd8 3. Qxc6. Training note: Some relative pins are created by a forcing move that decides where the hidden target must stand. Tags: checks, Creating a pin, decoy, pin, Winning queen. Use Replay solution to watch the line, then Practise this position from the same FEN.
Petroff opening mistake
Opening relative pin and discovered check · White to move · PuzzleID 35
Hint: The queen becomes vulnerable when the pin and discovered check combine.
First move: 1.Qe2. Full solution line: 1. Qe2 Nf6 2. Nc6+. Training note: Opening relative pins often punish a piece that appears active but leaves a high-value target behind it. Tags: discovered check, pin. Use Replay solution to watch the line, then Practise this position from the same FEN.
Bronstein vs Goldenov
Rook pin and mate threat · White to move · PuzzleID 119
Hint: Rook pressure turns a pinned/overloaded back-rank defender into a losing piece.
First move: 1.Rc8. Full solution line: 1. Rc8 Rxc8 2. Rxc8. Training note: A relative pin can act like an absolute restriction once mate or queen loss is the alternative. Tags: decoy, deflection, pin, rook sacrifice. Use Replay solution to watch the line, then Practise this position from the same FEN.
QGD trap after Nxd5
When an apparent pin can be ignored · Black to move · PuzzleID 149
Hint: The pinned piece can move because the queen trade and check sequence wins material.
First move: 1...Nxd5. Full solution line: 1... Nxd5 2. Bxd8 Bb4+ 3. Qd2 Bxd2+. Training note: Relative pin training must include exceptions, because a legal move can be correct if the exposed target is tactically safe. Tags: ignoring pin, queen sacrifice. Use Replay solution to watch the line, then Practise this position from the same FEN.
Rubinstein combination
Deflection and relative pin classic · Black to move · PuzzleID 92
Hint: Deflect one defender, then pin the next one until mate threats decide.
First move: 1...Rxc3. Full solution line: 1... Rxc3 2. gxh4 Rd2 3. Qxd2 Bxe4+ 4. Qg2 Rh3. Training note: Classic relative-pin combinations often use a sequence of deflections rather than one static diagram. Tags: deflection, exchange sacrifice, pin. Use Replay solution to watch the line, then Practise this position from the same FEN.
Supercool Nimzovitsch
Rook sacrifice and winning pin · White to move · PuzzleID 153
Hint: Give up the rook because the pin and mate threat outweigh temporary checks.
First move: 1.Qg6. Full solution line: 1. Qg6 Rxd1+ 2. Kg2 Rd2+ 3. Kg3. Training note: A relative pin may be worth more than material if it fixes the defender and keeps the king attack alive. Tags: allowing temporary checks, pin, rook sacrifice, winning pin. Use Replay solution to watch the line, then Practise this position from the same FEN.
Martinsen vs Pluemer
Rook sacrifice against pinned king shelter · Black to move · PuzzleID 137
Hint: The rook sacrifice drags the king into a line where the pinned defence collapses.
First move: 1...Rxh2. Full solution line: 1... Rxh2 2. Kxh2 Qh7+ 3. Bh3 Ng4+ 4. Kg1 Qxh3. Training note: Relative-pin pressure often becomes decisive after a sacrifice removes the defender's coordination. Tags: backward queen retreat, pin, rook sacrifice. Use Replay solution to watch the line, then Practise this position from the same FEN.
Relative Pin Checklist
Find the line piece: bishop, rook or queen creating the pin line.
Find the front piece: the pinned unit that wants to move.
Find the hidden target: queen, rook, defender, mating square or key pawn behind it.
Test the cost: if the pinned piece moves, what exactly is lost?
Relative Pin vs Absolute Pin, Fork, Skewer and Discovered Attack
Absolute pin
The pinned piece cannot legally move because the king is behind it.
Fork
A fork attacks two targets; a relative pin restricts one piece because of the target behind it.
Skewer
A skewer attacks the valuable front target first; a pin attacks the restricted front piece.
Discovered attack
A discovered attack opens your line; a relative pin restricts the defender's line.
Relative Pin Chess FAQ
These answers cover the definition, difference from absolute pins, calculation, defence, unpinning and how to train the motif.
Definition and basics
What is a relative pin in chess?
A relative pin is a pin where the pinned piece may legally move but doing so exposes something more valuable behind it. The move is legal, but the consequence is usually material loss, mate, or a decisive positional collapse. Start with the Pin Pressure Adviser, then solve Xie Jianjun vs Yu Lefu to feel the difference.
How is a relative pin different from an absolute pin?
A relative pin can be broken legally, while an absolute pin cannot be broken if moving the pinned piece exposes the king to check. The practical question in a relative pin is whether the hidden target is worth the risk. Compare the quick definition table with the Oren vs Dyner and QGD trap cards.
Can a pinned piece move in a relative pin?
Yes, a relatively pinned piece can move because the king is not necessarily exposed. The danger is that moving may lose a queen, rook, defender, mating square, or key pawn. Use the Practice this position button on each trainer card and test whether moving the pinned piece survives.
Why is a relative pin powerful if the move is legal?
A relative pin is powerful because it turns a legal move into a bad choice. The defender may be allowed to move the piece, but moving it abandons the target behind it. Use the Reveal answer panel on Xie Jianjun vs Yu Lefu and name the target that collapses after the first move.
Which pieces can create a relative pin?
Bishops, rooks, and queens create relative pins because they attack along diagonals, files, and ranks. Knights and pawns cannot create line pins, although they often exploit pinned pieces. Use the model diagrams and identify the line piece before replaying the solution.
Which pieces are most often relatively pinned?
Knights, bishops, rooks, queens, and pawns can all be relatively pinned if moving them exposes a more valuable target. Knights are especially vulnerable because they cannot slide along the pin line. Use Capablanca combination and Petroff opening mistake to compare knight-related pin pressure.
Is a relative pin always about winning a queen?
No, the hidden target can be a queen, rook, mate square, defender, pawn, or open line. The value of the pin depends on what is lost after the pinned piece moves. Use Nimzovitch vs Nielsen and Karaszev vs Klamen to see pins based on squares and pressure, not only queen wins.
What is the easiest example on this page?
The easiest practical example is Xie Jianjun vs Yu Lefu because the first move removes a defender and the follow-up is forcing. It shows that the pinned side can move legally but still cannot solve the bigger tactical problem. Start there, reveal the answer, then replay the line.
Patterns and examples
How do I exploit a relative pin?
Exploit a relative pin by increasing pressure, removing a defender, decoying the target, or switching to the hidden weakness behind the pinned piece. Do not assume the pinned piece is helpless until you calculate its best resource. Use the adviser’s material setting and then practise the recommended FEN.
Should I always capture the pinned piece?
No, capturing immediately is not always best. Sometimes you should add pressure, improve a piece, or force the target behind the pinned piece onto a worse square first. Use Capablanca combination and Oren vs Dyner to compare buildup with immediate action.
How does a decoy help a relative pin?
A decoy drags a queen, rook, king, or defender onto the wrong line so the relative pin becomes stronger. The tactic works because the target behind the pinned piece becomes easier to attack. Use Oren vs Dyner and Lasker vs Ayala to study decoy-to-pin patterns.
How does deflection work with relative pins?
Deflection removes a defender from its job so the pinned piece or hidden target becomes vulnerable. In many combinations, each forced capture makes the next pin stronger. Use Rubinstein combination and Bronstein vs Goldenov to see deflection supporting pin pressure.
Can a relative pin lead to checkmate?
Yes, a relative pin can lead to checkmate when the pinned piece guards an escape square, blocks a line, or protects the mating defender. The target behind the pin can be a mate square rather than material. Use Nimzovitch vs Nielsen and Supercool Nimzovitsch to see pin pressure feed the king attack.
What is a partial pin?
A partial pin is a pin where the pinned line piece can still move along the line without fully abandoning the target. Queens, rooks, and bishops sometimes have this resource. Use the practice buttons and check whether the pinned piece has a safe line move before assuming it is trapped.
Can a queen be relatively pinned?
Yes, a queen can be relatively pinned if moving it exposes mate, a decisive rook, or another tactical target. Queen pins are often practical rather than legal because the queen still has many possible moves. Use Lasker vs Ayala and Oren vs Dyner to see queen-related pin pressure.
Can a pawn be relatively pinned?
Yes, a pawn can be relatively pinned when moving it opens a file, diagonal, or mating square. Pawn pins near the king are especially dangerous because one pawn move may expose a decisive attack. Use the adviser’s king attack option and then review the dark-square examples.
What is the difference between a relative pin and a skewer?
In a pin, the restricted front piece is attacked because a more valuable target sits behind it. In a skewer, the valuable front piece is attacked first and must move, exposing what is behind it. Use the comparison section, then follow the InGuides link to the skewer trainer.
What is the difference between a relative pin and a fork?
A fork attacks two targets at once, while a relative pin restricts one piece because moving it exposes a hidden target. Forks are about simultaneous attack; pins are about line restriction. Use Capablanca combination because it shows how fork and pin pressure can overlap.
Defence and calculation
What is the difference between a relative pin and a discovered attack?
A discovered attack moves your piece to open a line, while a relative pin restricts the opponent’s piece because of what sits behind it. The moving side and the restricted side are different. Use Petroff opening mistake to see how discovered-check ideas can combine with pin pressure.
How do I defend against a relative pin?
Defend by moving the hidden target, blocking the line, trading the pinning piece, adding defenders, or creating a stronger counter-threat. Because the pinned piece may legally move, counterplay is often possible. Use QGD trap after Nxd5 to practise the defender’s resource.
When should I ignore a relative pin?
Ignore a relative pin only when the exposed target cannot be punished or your forcing sequence is stronger. It is a calculation decision, not a rule. Use QGD trap after Nxd5 and ask why Black can move the apparently pinned knight.
What is unpinning?
Unpinning means removing the restriction on a pinned piece by moving the target, blocking the line, trading the attacker, or creating a tactic that makes the pin irrelevant. Good unpinning often happens with tempo. Use the adviser’s defend setting and test your answer in the sparring board.
Why do beginners miss relative pins?
Beginners often check whether a move is legal but forget to ask what it leaves behind. Relative pins punish that exact blind spot. Use the Reveal answer buttons and say the hidden target aloud before checking the solution.
Why did my opponent move a pinned piece and survive?
The pin may have been only cosmetic if the hidden target was protected or the move created a stronger threat. Relative pins are not legal cages, so they must be calculated. Use QGD trap after Nxd5 as the reminder card before assuming a pin wins.
How do I calculate a relative pin tactic?
Identify the line piece, pinned piece, hidden target, and forcing moves. Then check the defender’s captures, checks, blocks, and counter-threats. Use the Pin Pressure Adviser and select your goal to get a focused calculation route.
Practice plan and next steps
What should I look for before creating a relative pin?
Look for a long-range attacker, a front defender, and a valuable or decisive target behind it. The best pins also limit the pinned piece’s safe trades and counterplay. Use the model cards from Xie to Karaszev as a five-position scan drill.
Can relative pins appear in openings?
Yes, opening pins are common when a bishop or queen pins a knight to a queen, rook, or central target. The pinned piece may move, but doing so can lose development or material. Use Petroff opening mistake and QGD trap after Nxd5 to compare opening pin decisions.
Are relative pins more common in middlegames or endgames?
They are most common in middlegames because more pieces and targets remain on the board. They still matter in endgames when rooks, passed pawns, and key defenders line up. Use Capablanca combination for an endgame-style pressure example.
How do I practise relative pins effectively?
Practise by solving positions where you must decide whether to add pressure, capture, decoy, or ignore the pin. The key skill is judging consequences, not just naming the motif. Work through the trainer cards, reveal the answer, replay the solution, then practise the FEN.
What page should I study after relative pins?
After relative pins, study absolute pins, skewers, forks, and double attacks. The same line-geometry and loose-target ideas appear across all of them. Use the InGuides links and the tactic course callout after finishing the trainer.
Want to connect relative pins with absolute pins, forks, skewers and double attacks?
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