In chess strategy, a "hole" is a square that can no longer be defended by pawns. These weak squares become perfect outposts for enemy pieces, especially Knights. This guide explains how to identify holes in your opponent's position and how to avoid creating permanent structural weaknesses in your own camp.
A hole is a square that your opponent can occupy safely because no pawn can ever drive them away.
A hole is a pawn-structure concept. It exists even if no piece is sitting on it. Often, the next step is that a piece (usually a knight) occupies the hole — and then it becomes an outpost.
The examples in this section focus exclusively on pawn structures that create holes — without relying on tactics, attacks, or piece sacrifices. By stripping the position down to its structural essence, you’ll see how pawn moves alone can weaken key squares, restrict piece activity, and grant the opponent long-term outposts. These examples train your eye to spot holes early, before pieces even come into contact.
When Black has pawns on c5 and e5, the square d5 is no longer controlled by Black pawns. That square can become a permanent target — and a dream square for a white knight.
When White pushes the g-pawn to g4, White permanently stops controlling the square f3 with that pawn. If other pawns can’t cover it either, a long-term weakness can appear.
When Black advances the b-pawn to b2, Black no longer controls c4 with that pawn. If the b- and d-pawns can’t help, c6 can become a weak square to be occupied or attacked.